Class GetSuccessfulAttackCooldownEvent


  • public class GetSuccessfulAttackCooldownEvent
    extends ModifiableEvent<java.lang.Integer>
    Determines the time of the Successful Attack Cooldown in ticks. (20 ticks = 1 second) If it is 0 the Killer won't get the Cooldown (and the Blindness, Slowness, etc.) and will be free to hit again immediately. Default value: 60
    • Constructor Detail

      • GetSuccessfulAttackCooldownEvent

        public GetSuccessfulAttackCooldownEvent​(Killer killer)