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SACRIFICE - org.kikikan.deadbymoonlight.util.PointCategory
 
SACRIFICED - org.kikikan.deadbymoonlight.util.LeaveReason
 
SafeHookRescueEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
Called when a Survivor was unhooked safely.
SafeHookRescueEvent(Survivor, Survivor) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SafeHookRescueEvent
 
sendMessage(String) - Method in class org.kikikan.deadbymoonlight.game.PerkUser
Sends a message.
setAmplifier(int) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetFallSlowEvent
Sets the amplifier of the Slowness Potion Effect.
setAura(boolean) - Method in class org.kikikan.deadbymoonlight.game.Hook
 
setAuraVisibility(Player, boolean) - Method in class org.kikikan.deadbymoonlight.game.Generator
 
setDelay(long) - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
Sets the speed of the Skill Check. (1 = fast, 2 = default, bigger than 3 = slow)
setDisplayItemStack(ItemStack) - Method in class org.kikikan.deadbymoonlight.perks.Perk
Sets the ItemStack that represents this Perk in the Player's Inventory.
setDisplayStatus(boolean) - Method in class org.kikikan.deadbymoonlight.perks.Perk
Changes the Perk Display to the current state of the perk
setDull() - Method in class org.kikikan.deadbymoonlight.game.Totem
Sets this Totem to a Dull Totem, if it is not cleansed, and not a Dull Totem already.
setDurability(float) - Method in class org.kikikan.deadbymoonlight.game.Item
Sets the durability of the Item.
setDuration(int) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetFallSlowEvent
Sets the duration of the Slowness Potion Effect.
setEnabled(boolean) - Method in class org.kikikan.deadbymoonlight.game.Generator
Enables or disables the Generator.
setGoodSize(int) - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
Sets the length of the Good Skill Check.
setHealProgress(double) - Method in class org.kikikan.deadbymoonlight.game.Survivor
 
setHex(Perk) - Method in class org.kikikan.deadbymoonlight.game.Totem
Sets this Totem to a Hex Totem.
setInstance(DeadByMoonlightAPI) - Static method in class org.kikikan.deadbymoonlight.DeadByMoonlightAPI
 
setInstance(AccessorDB) - Static method in class org.kikikan.deadbymoonlight.game.AccessorDB
 
setInstance(AccessorPerk) - Static method in class org.kikikan.deadbymoonlight.game.AccessorPerk
 
setInUse(boolean) - Method in class org.kikikan.deadbymoonlight.game.Hook
Sets the inUse field.
setModifier(float) - Method in class org.kikikan.deadbymoonlight.game.Item
Sets the modifier of the Item.
setObsession(Survivor) - Method in class org.kikikan.deadbymoonlight.game.PlayerManager
Sets the Survivor as the Obsession.
setPlayersDebuff(boolean) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetRepairSpeedEvent
Sets whether the repairing Survivors should suffer from the speed penalty they receive when more than 1 Survivor is repairing the same Generator.
setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.CooldownPerk
 
setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.ExhaustionPerk
 
setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.PassivePerk
Since a Passive Perk (by definition) is always turned on, this function sets the Display Status to true.
setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.Perk
Created for the other abstract Perk classes.
setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.TokenPerk
 
setupPerkDisplay() - Method in class org.kikikan.deadbymoonlight.perks.Perk
Creates the Perk Display book item, and then gives it to the player when the Match starts.
setValue(T) - Method in class org.kikikan.deadbymoonlight.events.ModifiableEvent
Sets the value of the Event.
show() - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
Shows the Survivor the specified Skill Check.
SKILL_CHECK_FAIL - org.kikikan.deadbymoonlight.util.KillerAlertReason
 
SkillCheck - Class in org.kikikan.deadbymoonlight.game
 
SkillCheckInitEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
Called whenever a Skill Check was made.
SkillCheckInitEvent(Survivor, SkillCheckReason, SkillCheck) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SkillCheckInitEvent
 
SkillCheckReason - Enum in org.kikikan.deadbymoonlight.util
 
spawnHatch() - Method in class org.kikikan.deadbymoonlight.game.WorldManager
Spawns the Hatch if it hasn't spawned yet.
START_BLEEDOOUT_VALUE - Static variable in class org.kikikan.deadbymoonlight.game.Survivor
Determines how many ticks does it take for Survivors to bleed out on the ground.
startEGC() - Method in class org.kikikan.deadbymoonlight.game.WorldManager
Starts the End Game Collapse.
stop() - Method in class org.kikikan.deadbymoonlight.events.ModifiableEvent
Stops the event, meaning any further modifications will be impossible.
StoppedRepairingGeneratorEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
Gets called after a Survivor stopped Repairing a Generator.
StoppedRepairingGeneratorEvent(Survivor, Generator) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.StoppedRepairingGeneratorEvent
 
StringSubstitute - Class in org.kikikan.deadbymoonlight.util
 
StringSubstitute() - Constructor for class org.kikikan.deadbymoonlight.util.StringSubstitute
 
STRUGGLE - org.kikikan.deadbymoonlight.util.SkillCheckReason
 
stun(int, StunReason) - Method in class org.kikikan.deadbymoonlight.game.Survivor
Stuns the Killer
StunnedKillerEvent - Class in org.kikikan.deadbymoonlight.events.player.both
Called after a Survivor stunned the Killer.
StunnedKillerEvent(Survivor, int, StunReason) - Constructor for class org.kikikan.deadbymoonlight.events.player.both.StunnedKillerEvent
 
substituteToLine(String, Map<String, Integer>) - Static method in class org.kikikan.deadbymoonlight.util.StringSubstitute
Substitutes variables into a string.
substituteToMultipleLines(List<String>, Map<String, Integer>) - Static method in class org.kikikan.deadbymoonlight.util.StringSubstitute
Substitutes variables into a list of strings.
SURVIVAL - org.kikikan.deadbymoonlight.util.PointCategory
 
Survivor - Class in org.kikikan.deadbymoonlight.game
Represents a Survivor.
SurvivorEscapedEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
Called whenever a Survivor escaped from the Trial.
SurvivorEscapedEvent(Survivor, EscapeMethod) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SurvivorEscapedEvent
 
SurvivorLeftEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
Called whenever a Survivor leaves the Trial.
SurvivorLeftEvent(Survivor, LeaveReason) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SurvivorLeftEvent
 
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