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- SACRIFICE - org.kikikan.deadbymoonlight.util.PointCategory
- SACRIFICED - org.kikikan.deadbymoonlight.util.LeaveReason
- SafeHookRescueEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
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Called when a Survivor was unhooked safely.
- SafeHookRescueEvent(Survivor, Survivor) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SafeHookRescueEvent
- sendMessage(String) - Method in class org.kikikan.deadbymoonlight.game.PerkUser
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Sends a message.
- setAmplifier(int) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetFallSlowEvent
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Sets the amplifier of the Slowness Potion Effect.
- setAura(boolean) - Method in class org.kikikan.deadbymoonlight.game.Hook
- setAuraVisibility(Player, boolean) - Method in class org.kikikan.deadbymoonlight.game.Generator
- setDelay(long) - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
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Sets the speed of the Skill Check. (1 = fast, 2 = default, bigger than 3 = slow)
- setDisplayItemStack(ItemStack) - Method in class org.kikikan.deadbymoonlight.perks.Perk
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Sets the ItemStack that represents this Perk in the Player's Inventory.
- setDisplayStatus(boolean) - Method in class org.kikikan.deadbymoonlight.perks.Perk
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Changes the Perk Display to the current state of the perk
- setDull() - Method in class org.kikikan.deadbymoonlight.game.Totem
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Sets this Totem to a Dull Totem, if it is not cleansed, and not a Dull Totem already.
- setDurability(float) - Method in class org.kikikan.deadbymoonlight.game.Item
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Sets the durability of the Item.
- setDuration(int) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetFallSlowEvent
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Sets the duration of the Slowness Potion Effect.
- setEnabled(boolean) - Method in class org.kikikan.deadbymoonlight.game.Generator
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Enables or disables the Generator.
- setGoodSize(int) - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
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Sets the length of the Good Skill Check.
- setHealProgress(double) - Method in class org.kikikan.deadbymoonlight.game.Survivor
- setHex(Perk) - Method in class org.kikikan.deadbymoonlight.game.Totem
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Sets this Totem to a Hex Totem.
- setInstance(DeadByMoonlightAPI) - Static method in class org.kikikan.deadbymoonlight.DeadByMoonlightAPI
- setInstance(AccessorDB) - Static method in class org.kikikan.deadbymoonlight.game.AccessorDB
- setInstance(AccessorPerk) - Static method in class org.kikikan.deadbymoonlight.game.AccessorPerk
- setInUse(boolean) - Method in class org.kikikan.deadbymoonlight.game.Hook
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Sets the inUse field.
- setModifier(float) - Method in class org.kikikan.deadbymoonlight.game.Item
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Sets the modifier of the Item.
- setObsession(Survivor) - Method in class org.kikikan.deadbymoonlight.game.PlayerManager
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Sets the Survivor as the Obsession.
- setPlayersDebuff(boolean) - Method in class org.kikikan.deadbymoonlight.events.player.survivor.modifiableevents.GetRepairSpeedEvent
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Sets whether the repairing Survivors should suffer from the speed penalty they receive when more than 1 Survivor is repairing the same Generator.
- setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.CooldownPerk
- setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.ExhaustionPerk
- setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.PassivePerk
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Since a Passive Perk (by definition) is always turned on, this function sets the Display Status to true.
- setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.Perk
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Created for the other abstract Perk classes.
- setupPerk() - Method in class org.kikikan.deadbymoonlight.perks.TokenPerk
- setupPerkDisplay() - Method in class org.kikikan.deadbymoonlight.perks.Perk
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Creates the Perk Display book item, and then gives it to the player when the Match starts.
- setValue(T) - Method in class org.kikikan.deadbymoonlight.events.ModifiableEvent
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Sets the value of the Event.
- show() - Method in class org.kikikan.deadbymoonlight.game.SkillCheck
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Shows the Survivor the specified Skill Check.
- SKILL_CHECK_FAIL - org.kikikan.deadbymoonlight.util.KillerAlertReason
- SkillCheck - Class in org.kikikan.deadbymoonlight.game
- SkillCheckInitEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
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Called whenever a Skill Check was made.
- SkillCheckInitEvent(Survivor, SkillCheckReason, SkillCheck) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SkillCheckInitEvent
- SkillCheckReason - Enum in org.kikikan.deadbymoonlight.util
- spawnHatch() - Method in class org.kikikan.deadbymoonlight.game.WorldManager
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Spawns the Hatch if it hasn't spawned yet.
- START_BLEEDOOUT_VALUE - Static variable in class org.kikikan.deadbymoonlight.game.Survivor
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Determines how many ticks does it take for Survivors to bleed out on the ground.
- startEGC() - Method in class org.kikikan.deadbymoonlight.game.WorldManager
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Starts the End Game Collapse.
- stop() - Method in class org.kikikan.deadbymoonlight.events.ModifiableEvent
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Stops the event, meaning any further modifications will be impossible.
- StoppedRepairingGeneratorEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
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Gets called after a Survivor stopped Repairing a Generator.
- StoppedRepairingGeneratorEvent(Survivor, Generator) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.StoppedRepairingGeneratorEvent
- StringSubstitute - Class in org.kikikan.deadbymoonlight.util
- StringSubstitute() - Constructor for class org.kikikan.deadbymoonlight.util.StringSubstitute
- STRUGGLE - org.kikikan.deadbymoonlight.util.SkillCheckReason
- stun(int, StunReason) - Method in class org.kikikan.deadbymoonlight.game.Survivor
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Stuns the Killer
- StunnedKillerEvent - Class in org.kikikan.deadbymoonlight.events.player.both
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Called after a Survivor stunned the Killer.
- StunnedKillerEvent(Survivor, int, StunReason) - Constructor for class org.kikikan.deadbymoonlight.events.player.both.StunnedKillerEvent
- substituteToLine(String, Map<String, Integer>) - Static method in class org.kikikan.deadbymoonlight.util.StringSubstitute
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Substitutes variables into a string.
- substituteToMultipleLines(List<String>, Map<String, Integer>) - Static method in class org.kikikan.deadbymoonlight.util.StringSubstitute
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Substitutes variables into a list of strings.
- SURVIVAL - org.kikikan.deadbymoonlight.util.PointCategory
- Survivor - Class in org.kikikan.deadbymoonlight.game
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Represents a Survivor.
- SurvivorEscapedEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
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Called whenever a Survivor escaped from the Trial.
- SurvivorEscapedEvent(Survivor, EscapeMethod) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SurvivorEscapedEvent
- SurvivorLeftEvent - Class in org.kikikan.deadbymoonlight.events.player.survivor
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Called whenever a Survivor leaves the Trial.
- SurvivorLeftEvent(Survivor, LeaveReason) - Constructor for class org.kikikan.deadbymoonlight.events.player.survivor.SurvivorLeftEvent
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