A B C D E F G H I K L M N O P R S T U V W
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R
- RARE - org.kikikan.deadbymoonlight.util.Tiers
- reason - Variable in class org.kikikan.deadbymoonlight.events.world.GameStartedEvent
-
True if the Game started forcefully.
- reason - Variable in class org.kikikan.deadbymoonlight.events.world.GetKillerAlertEvent
-
The reason why this Alert was generated in the first place.
- regressProgress(double) - Method in class org.kikikan.deadbymoonlight.game.Generator
-
Regresses the Generator with the specified value.
- regressStart(double, double) - Method in class org.kikikan.deadbymoonlight.game.Generator
-
Starts the regression.
- reloadFile() - Method in class org.kikikan.deadbymoonlight.util.LanguageFile
-
Reloads the .yml file from the disk.
- removeAuraByEntity(PerkUser, Entity) - Method in class org.kikikan.deadbymoonlight.game.AuraManager
- removeAuraByPerk(PerkUser, Perk) - Method in class org.kikikan.deadbymoonlight.game.AuraManager
- removeAuraFromPlayer(PerkUser, Entity, Perk) - Method in class org.kikikan.deadbymoonlight.game.AuraManager
-
Removes the
AuraRecord
that was set by the specified Perk. - removeAuraFromSurvivors(Entity, Perk) - Method in class org.kikikan.deadbymoonlight.game.AuraManager
-
Removes the
AuraRecord
from every Survivor. - removeAuraGlobally(Entity, Perk) - Method in class org.kikikan.deadbymoonlight.game.AuraManager
-
Removes an
AuraRecord
from every Survivor and the Killer. - removeDurability() - Method in class org.kikikan.deadbymoonlight.game.Item
-
Removes Durability.
- removeItem() - Method in class org.kikikan.deadbymoonlight.game.Chest
-
Removes and returns the Item in the Chest.
- removeRunnable(UUID) - Method in class org.kikikan.deadbymoonlight.cooldowns.BukkitCooldown
-
Removes the specified runnable using its UUID that was generated when it was added.
- removeRunnable(UUID) - Method in interface org.kikikan.deadbymoonlight.cooldowns.Cooldown
- removeRunnable(UUID) - Method in class org.kikikan.deadbymoonlight.perks.CooldownPerk
-
Removes the specified runnable using its UUID that was generated when it was added.
- REPAIR - org.kikikan.deadbymoonlight.util.SkillCheckReason
- resetKick() - Method in class org.kikikan.deadbymoonlight.game.Killer
- resetScratchMarkDuration() - Method in class org.kikikan.deadbymoonlight.game.Survivor
-
Forces Dead by Moonlight to fire
GetScratchMarkEvent
again. - resetTokens() - Method in class org.kikikan.deadbymoonlight.perks.TokenPerk
-
Sets the amount of tokens to 0 and then updates the Player's Display.
- run() - Method in class org.kikikan.deadbymoonlight.events.Event
-
Calls
Game.runEvent(Event)
on the Game object of this Event. - runEvent(Event) - Method in class org.kikikan.deadbymoonlight.game.Game
-
Runs the Event specified if the game is in progress.
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